![]() |
Module komutunu değiştirmek
# Klasör: Unreal3.2-/include/
# Dosya: (msg.h) BULUN, Kod:
#define MSG_MODULE "MODULE" DEGISTIRIN, Kod:
#define MSG_MODULE "MODULES" |
Tüm Zamanlar GMT +3 Olarak Ayarlanmış. Şuanki Zaman: 23:22. |
Powered by vBulletin® Version 3.8.9
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.
Search Engine Optimization by vBSEO 3.6.1
User Alert System provided by
Advanced User Tagging (Lite) -
vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.Navbar with Avatar by Motorradforum